Yesterday, physicists announced the discovery of a strange anomaly, one that cannot easily be explained by our…
Accelerator, an addictive car racing game by The Vision Factory, 1997. Accelerator had the most protracted development cycle of any CD-i game. It was initially written by a student Ben Sugden on a working vacation to SPC Vision. He designed the core concept of the game but left it in an unfinished state when his vacation was out. The game was developed on and off by various SPC staff until finally during the summer of 1994 a testing version was sent to PIMC. This came back with numerous bugs which remained unfixed until Michael Hildenborg was contracted to produce a fixed version which was completed towards the end of 1995. The game was sent to PIMC and returned again with new bugs, since there was no publisher and no great hurry Accelerator was shelved for more than a year. Finally the game was finished and released in 1997 by SPC Vision.
Yesterday, physicists announced the discovery of a strange anomaly, one that cannot easily be explained by our…
The Large Hadron Collider is the world's largest and most powerful particle accelerator, propelling charged…
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The world's most powerful particle accelerator smashed together lead nuclei at the highest energies possible,…
A globe of fire temporarily replaced a portion of the blackness on the horizon. The fire shimmered close to where my…
More than 17 years after it was released, more than a decade after I was first paid to write about video games, I…
It's a summer ritual: Insert coin, stomp on the accelerator and hold on for dear life. A reboot of the much loved…
Under EA Black Box, Need For Speed had conditioned me to put the accelerator trigger in a death grip and never let…
The makers of Madworld and Bayonetta turn their attention to Gears of War-style, cover-based shooting. Then they…
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