
Like many of the millions of Americans who got Grand Theft Auto V on or soon after its Sept. 17 release, I spent…
Accelerator, an addictive car racing game by The Vision Factory, 1997. Accelerator had the most protracted development cycle of any CD-i game. It was initially written by a student Ben Sugden on a working vacation to SPC Vision. He designed the core concept of the game but left it in an unfinished state when his vacation was out. The game was developed on and off by various SPC staff until finally during the summer of 1994 a testing version was sent to PIMC. This came back with numerous bugs which remained unfixed until Michael Hildenborg was contracted to produce a fixed version which was completed towards the end of 1995. The game was sent to PIMC and returned again with new bugs, since there was no publisher and no great hurry Accelerator was shelved for more than a year. Finally the game was finished and released in 1997 by SPC Vision.
Like many of the millions of Americans who got Grand Theft Auto V on or soon after its Sept. 17 release, I spent…
I can't review Pikmin 3 just once. I won't. I'm going to review it seven times.
There are many factors that have made me into the person I am today, as is the case with any person on this planet.…
Metal Gear Rising Revengeance will be hitting stores in less than 3 weeks and anticipations are high. In this…
If Gameloft ever wants to shed its reputation as a studio that copies other people's ideas and repackages them, then…
The Secret World seemed like a promising evolution of the MMO formula when it came out this summer. But publisher…
Because of their high fidelity physics and the crude way in which a standard console controller is equipped to…
Need For Speed: Most Wanted is a video game shot out of a cannon.
When boutique PC maker Maingear contacted me about sending out a loaner F131 system for review, I had no idea that I…
Editor's Note: If people in the gaming industry really wanted to hide stuff, they're going to have to do better. The…
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