Virtual Boy tries (and fails) to make real 3D gaming a thing

You likely already know about Nintendo’s failed 1995 Game Boy spin-off, the Virtual Boy. It was marketed as a next-gen leap into the world of 3D, yet it wasn’t a great experience to actually play. But even if the console was a flop and the red-and-black, stereoscopic 3D effect tended to cause headaches, it was a classic example of how Nintendo’s frequently willing to experiment, which more often than not pays off in the end. Just, not this time.