In a video Q&A about the just-announced Lost Judgment, Nagoshi further explained why Yakuza and Judgment would play so differently. He said that while the studio had discussed the possibility of making Lost Judgment turn-based they ended up not doing that.

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“While we may pursue the turn-based system even outside the Yakuza series,” said Nagoshi during the Q&A, “The conclusion we ended up at was that because [Judgment] is a different series the best approach would be to keep them separate and refine what makes each series great.”

In a statement given to Kotaku, a Sega rep confirmed the news, saying: “The Yakuza series will live on as a turn-based RPG while the Judgment series keeps the spirit of Ryu ga Gotoku’s fast-paced, brawler action.”

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So if you were a big fan of Like A Dragon’s turn-based combat, good news, you are getting a lot more of that. If you didn’t like that style of gameplay, well, good news, the Yakuza devs are making more Judgment games and keeping the brawler action from Yakuza alive and well in that series. It’s a win-win situation.

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