PlayerUnknown’s Battlegrounds is finally, officially released. After such a rich life in early access—a life haunted by glitches and server outages—I bet you’re wondering how Battlegrounds is holding up after its 1.0 debut. Well, Battlegrounds in 1.0 is still the glitchy, adrenaline-filled, totally random game that has seduced millions.
I love this game as much as the next person who loves games about collecting things, hiding and then immediately getting killed. And that’s a lot. But even after Battlegrounds’ full release dropped today, there were still plenty of technical issues thwarting my ability to, uh, get headshotted by someone crouching behind a bush.
What’s still wrong with Battlegrounds? I’m glad you asked.
This morning, Battlegrounds suffered a massive server crash that prevented me from getting on the game for about a half hour. Sure, it’s possible that happened because there was a grand total of 1.5 million players in the game. I was stuck in Battlegrounds purgatory, staring at the home screen until I got up to make coffee and check Instagram.
No, Battlegrounds has not secretly inserted Harry Potter DLC in which I am Hermione Granger and possess a time-turner. I rubberbanded my way across Battlegrounds’ new map, Miramar, until somebody shot me in between a few particularly jarring time-jumps.
It did in fact take me ten minutes to find a match, but that’s nothing new. When online multiplayer games are released, it’s a safe bet that high volumes of players will bust some servers. Still, there’s only so many feeds I can scroll through until I have nothing left to distract me from staring at my screen and praying to the Battlegrounds gods.
Never mind the fact that I lagged out while I was outside of the play area, without a car, and sure to die shortly thereafter. Kicked out of the game, I waited a few minutes until Battlegrounds offered me the option to re-enter. No, thank you, I thought. It was a merciful glitch.
I was driving through a town today. Everything was chill, except for the dozens of people probably hiding out in houses, laying in wait to kill me.
Anyway, I died. Boo hoo. I had no idea where it was coming from or how someone could get a good angle on me so fast, since I was swerving all over the place. Thankfully, Battlegrounds now has a kill cam. Here’s what I saw: My murderer ran forward into a building for four seconds before running into a door for four more. Then, he ran inside and outside a house. Finally, aiming several meters behind my car, he manages to kill me in brief seconds. Then he hurries inside again. Huh.
Sometimes, the environmental factors you’re fighting against in Battlegrounds are dropped bombs or terrain rough enough to flip your car. Other times, those environmental factors are the game itself.