That right there? That's Dishonored, the new stealth assassination game from Bethesda, Arx Fatalis dev Arkane Studios and Harvey Smith, one of the creative forces behind Deus Ex and Thief: Deadly Shadows. Why does it sound so interesting?

Dishonored's blend of first-person stealth, magical gadgetry and ever-changing world is why, details which are laid out in brief in Game Informer's new look at the 2012 game. From stopping time to summoning swarms of rats to having the ability to possess one of those rats to make one's escape from danger, it sounds like Dishonored is one to watch—or at least not your average first-person action game.


GI says there is much more in the way of details in the print issue, arriving posthaste, but for now, a whetting of the appetite is all you'll get for this new property.

Getting To Know Dishonored [Game Informer]

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