Last night, Square Enix held its Final Fantasy XIII Premiere Party, giving a handful of individuals a chance to play the Tokyo Game Show build of Final Fantasy XIII.
https://kotaku.com/the-news-and-impressions-of-the-final-fantasy-xiii-prem-30961728
At each demo station, the game’s controls were detailed for players. The controls don’t seem to have changed since the earlier demo that was bundled with Final Fantasy VII: Advent Children Complete.
• Directional Pad
Field: Not used
Battle: Toggle through targets, commands
• Left Stick
Field: Move character
Battle: Not used
• L1 Button
Field: Field items
Battle: Paradigm Shift (“Optima Change”)
• Select Button
Field: Navigational Map
Battle: Not used
• Start Button
Field: Pause Menu
Battle: Pause
• Circle Button*
Field: To select things, make decisions, etc (The equivalent of the “X” button)
Battle: Input commands, select targets
• Square Button
Field: Open Area Map
Battle: Driving Mode (Type of attack used when Summons are in Gestalt Mode)
• X Button*
Field: Cancel
Battle: Cancel
• Triangle Button
Field: Open Menu
Battle: Input commands
• Right Stick/R3 Button
Field: Camera
Field: Camera
*Note: In Japan, the Circle Button is for traditional for select and the X Button is for cancel. “Circle” in Japanese means “yes”, while “X” means “no” or “bad” — explaining why Microsoft initially had difficulty with the Xbox in Japan.