Final Fantasy VII Isn't On Phones Yet Because It's... Too Big?

Illustration for article titled emFinal Fantasy VII/em Isnt On Phones Yet Because Its... Too Big?

Last week, we reported that Square Enix wants to bring Final Fantasy VII to cell phones. Today, we've got an explanation for why that hasn't happened yet: the game is too big, Square says.

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"Unfortunately, it's not that it's not impossible for us to develop Final Fantasy VII for mobile," Square Enix top man Takashi Tokita told the gaming website ShackNews. "It's that currently, space will be an issue. Phones won't be able to contain the space it takes. It's over a gigabyte. People are probably going to have to wait a few years."

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Wait, what? I mean, yes, he's right: On the PlayStation Network, the Final Fantasy VII download is 1,352 megabytes. But bigger games have made it to smart-phones without a problem: XCOM: Enemy Unknown, for example, is 1.88 gigabytes. Infinity Blade III? 1.49 gigabytes.

Hell, even some of Square Enix's games are getting up there: Chaos Rings II is 823 megabytes and Deus Ex: The Fall is 808 megabytes. So, uh, what's with this excuse?

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DISCUSSION

but...didn't they just say DQ1-8 was coming to phones? So how is a PS2 game smaller than a PS1 game?

Or is this another one of those chances SE gets to pretend like this game is just so unearthly, so transcendent, that no mortal hands can craft such an experience ever again?!?!?!?!

Guh.