Dissidia Final Fantasy's Mobile Spin-Off Is So Cute

Look at lil Y’shtola.
Look at lil Y’shtola.

While Western PlayStation 4 owners await the January 30 release of Dissidia Final Fantasy NT, Square Enix prepares a smaller helping of fantasy fighting with Dissidia Final Fantasy Opera Omnia, featuring much smaller, more adorable versions of fan-favorite characters teaming up for turn-based battles.

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A free-to-play offshoot of the Team Ninja-developed fighting game, Opera Omnia sounds like a game created to appeal to Final Fantasy fans who love to see their beloved characters team up but can’t quite get a handle on Dissidia’s odd fighting system. Rather than real-time battles, the mobile game features a take on the traditional turn-based battle system, with players defending to build up bravery before unleashing powerful attacks.

Illustration for article titled iDissidia Final Fantasys/i Mobile Spin-Off Is So Cute
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That sounds great and all, but look at this Chocobo:

Illustration for article titled iDissidia Final Fantasys/i Mobile Spin-Off Is So Cute

It’s the art style that’s got me jazzed about Dissidia Final Fantasy Opera Omnia. Characters like Vivi, Sahz and Tifa have seldom looked as cute as they do in this game.

Check out the gallery below for a look more character and summons art.

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Great-looking characters is important, as Opera Omnia looks to be a free-to-play character collecting sort of game. Players can pre-register for the game via Google Play or follow it on Facebook in order to score bonus in-game currency when the game launches. So yeah, it’s going to be one of those, but at least it’ll be a pretty one of those.

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Dissidia Final Fantasy Opera Omnia launches later this winter for iOS and Android.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

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DISCUSSION

genejacket
Gene Jacket

Opera Omnia sounds like a game created to appeal to Final Fantasy fans who love to see their beloved characters team up but can’t quite get a handle on Dissidia’s odd fighting system.

As someone who loved the PSP Dissidia titles, I’d argue that NT’s fighting system isn’t odd, it’s bad. It’s a convoluted mess of systems on top of systems for zero discernible reason and while the chaotic spectacle makes it somewhat fun to smash buttons and see what happens, the appeal wears off real, real, real quick.

I’m sure there are plenty of you waiting to tell me how wrong I am, but I’ve played the last two betas and have come away incredibly disappointed.