FASA's Dev Culture Was "Destroyed" By Microsoft

Illustration for article titled FASAs Dev Culture Was Destroyed By Microsoft

The name "FASA Interactive" will be familiar to anyone who loved them some Mechwarrior back in the day. Sadly, they're no more, having been shut down by Microsoft, who bought the company in 1999. Bought then, allegedly, ruined.


FASA founder Jordan Weisman has said that once Microsoft bought the studio, things changed.

When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalogue of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed.

I don't think the studio ever really had a chance. It was destroyed right in the beginning.


Well. Not much more to add to that, really.

Microsoft "destroyed development culture" at FASA - Weisman [GI.biz]

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I had the benefit of working with FASA on Multiplayer Battletech 3025 (Kesmai) and also on Mechwarrior 2 and 3 as a art contractor and I have to agree. All the friends I had at FASA were miserable when Microsoft bought them up.

The Battletech/Mechwarrior franchise was a license to print money and Microsoft totally screwed the pooch. Shadowrun itself was a great multiplayer game and is highly underrated. I think the reason it got so much bad press is no single player campaign and MS didn't market it for shit.

Hopefully Jordan Weisman can bring some of the Battletech love back with his new company Smith & Tinker. I think I saw a teaser on a new Battletech IP from them so my hopes are high.