Tired of surfing in Counter-Strike as an optional extra, Rory McHenry is working on building his own standalone surfing experience using Unreal Engine 4.


Here’s his first proof of concept video:

And here’s a newer design, with a bit more polish in the physics.

Yeah, being Unreal Engine 4 and not Source means it’s not 100% authentic, but whatever. Even these rough videos look fun!

If you’ve got this far and are still wondering what exactly CS surfing is, or how to do it, here’s a handy tutorial:

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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