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Fable's Creators Reckon Pre-Owned Sales are Worse Than Piracy

Illustration for article titled emFables/em Creators Reckon Pre-Owned Sales are Worse Than Piracy

With experience on both the PC and Xbox 360, Fable studio Lionhead is well aware of the pitfalls of both platforms. And feels one pitfall is deeper than the other.


"Piracy these days on PC is probably less problematic than second-hand sales on the Xbox," Lionhead's Mike West told Eurogamer. "I've been working on PC games for many years and piracy is always a problem. There are a lot of honest people out there as well, and if they like your game they'll buy it."

Saying that any sales Lionhead makes on the PC version of the 2010 role-playing game are a "bonus", West adds "For us it's probably a no-lose even with piracy as it is. But, as I say, second-hand sales cost us more in the long-run than piracy these days."


That's an easy one to calculate. A game pirated does not automatically equate to a game stolen, because there's no guarantee the culprit would ever have bought it in the first place. But a pre-owned sale? That's a definite purchase, where money changed hands and a physical copy of a game went home with somebody. And not a cent of that makes its way back to a developer or publisher.

Illustration for article titled emFables/em Creators Reckon Pre-Owned Sales are Worse Than Piracy

Lionhead: Pre-owned worse than PC piracy [Eurogamer]

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Yeah yeah, they'll be lots of whiners saying used games are fine, because in their heads, it's okay that a used games that possibly $5 cheaper then the retail price, not a single cent goes to the people who made the game, but to a retail store that doesn't care about the consumer or the game makers, because in those whiners minds.....They're dumb.

Used game sales hurt the industry, it's a fact, get over it, it's a problem.

HOWEVER. What most people who whine for or against used sames don't really think about is the reason games. Most people think the prices of most games are too high, and in many cases they are.

A game like Black Ops in many peoples eyes might be worth the 60-80 bucks, but a game like Fable 3? Maybe slightly less. Also it's not like there's NOT a lot of low income people in North America.

So do I blame people for buying used? No, absolutely not. I do it, I know it hurts the industry, but I'm poor as shit.

So we have this pricing issue. Cost of making games is going up, but people can't pay, or don't want to pay these higher prices. So it's a fine line to balance, a line the gaming industry for the most part doesn't seem to care in dealing with. So, it doesn't matter in the end because people will still buy used as long as people think some games are priced too high and there are companies willing to cut off income to the game companies like Gamestop.

It hurts the industry. FACT, but it's not like much can be done.

Actually thinking about it now, there's one company that handles this issue well. Valve. With everything being digital, there's zero used game sales. Now they may sound bad for the consumer but they have many and some of the best sales around, and they have them often.