FABLEDOM - Early Access Launch trailer

The whole thing is sickeningly cute. The fairytale landscape is cute, the little peasants are cute, their little farms are cute; the longer I stared at the screen the more my teeth hurt from just how sweet everything was. Never mind that some of these poor souls are spending their entire lives shovelling coal or breaking their backs picking vegetables, they all look like they’re having fun while doing it, and that’s enough for me to feel good about it as well.

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I also really dig the customisation aspects of the game, which let you not just place buildings, but their yards and surrounding countryside as well. When building a house, for example, you’re placing the building and its fences, dragging them out to determine the size of the yard, and can then choose from smaller structures like clotheslines and beehives to sit inside that boundary. It adds a wonderful little Sims-like element to the game that makes building your town a more customisable and personal experience.

While I haven’t been able to try out all the strategic-level stuff available in the game, either because I haven’t got that far or because a feature is locked (as in, it hasn’t been developed yet), it seems very much an “icing on the cake” kind of situation. The bulk of the experience here is the town-building and management, and of all the games like this I’ve played over the last few months, this is already one of the best.

Fabledom is out in Early Access on Steam now.

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