Excellent Art Direction In The Newest Assassin's Creed Sidescroller

The third and presumably final 2D Assassin’s Creed Chronicles game is out this week and looks even better than last month’s one set in India. We captured video of its first level.

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Look at that smoke! Look at this skyline!

Illustration for article titled Excellent Art Direction In The Newest iAssassins Creed/i Sidescroller
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The game’s mouthful of a title is Assassin’s Creed Chronicles: Russia. It’s set in 1918 and, as you’ll see in the clip, offers more of the 2D sneaking, climbing and killing of the China and India editions of the game.

The developers at Climax have added a couple of other things to this one.

There’s some sniping...

Illustration for article titled Excellent Art Direction In The Newest iAssassins Creed/i Sidescroller

You can distract guards by calling them on the phone, though you should walk away before they answer...

Illustration for article titled Excellent Art Direction In The Newest iAssassins Creed/i Sidescroller
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You can also turn out the lights, shortening the enemies’ cone of vision (this, dear reader is from the second level of the game, something not seen in the video... consider it a Reading Exclusive!):

Illustration for article titled Excellent Art Direction In The Newest iAssassins Creed/i Sidescroller
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And, with this release, the AC Chronicles series is probably done. A beautiful experiment, all, even if they weren’t the most fun things to play ever.

All three games are out for PS4, Xbox One, PC and PlayStation Vita.

To contact the author of this post, write to stephentotilo@kotaku.com or find him on Twitter @stephentotilo.

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DISCUSSION

So, I started off hating this series, but it really grew on me over time. My first playthrough of China was miserable and I wanted to threw down my controller in anger. Then, because I am a sad person who cares about trophies, I went back months later to get all the required trophies and I really learned to appreciate and enjoy the gameplay. I enjoyed India from the getgo as I thought it really improved and elevated the gameplay established in China. I think if they make a worthwhile story and ween this series away from insta-fail missions they’d have something great on their hands. Although I suppose that’s true of Assassin’s Creed as a whole, heh.