9. Halo 5: Guardians

Zack: I recently replayed Halo 5 ahead of the release of Infinite and I was shocked by how pretty it is and yet how completely bland and hollow it feels. The idea of two main characters is cool! However, Locke plays and acts like Master Chief 2.0 and the ending is perhaps the worst in the franchise. The ending is so bad that the next game, Infinite, just sort of glosses over it in a couple of cutscenes. And sure, its multiplayer was fine, but it never felt like Halo to me. And none of its maps stuck with me nor did I care much for its take on Firefight.
Ari: I’m not sure I’ll ever forgive Halo 5 for casting the player as anyone other than Master Chief or the Arbiter, but that’s the least of its many sins. Repetitive boss fights and a story that stops immediately as it gets going make this the most disappointing entry among mainline Halo games. Multiplayer was great, though.