Evercade Turns Its Cartridge-Based Retro Handheld Into A Console

Illustration for article titled Evercade Turns Its Cartridge-Based Retro Handheld Into A Console
Image: Blaze Entertainment

The Evercade is a lovely retro handheld that plays games sold in delightful cartridge-based collections. The Evercade VS is a new $100 retro console from the makers of the original Evercade with dual cartridge ports and support for four-player local multiplayer.

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The original Evercade retro console was one of the highlights of 2020 for me. There’s something pleasantly nostalgic about collecting cartridges in the modern era. Opening those clamshell cases, smelling the fresh plastic. It’s good stuff.

Such a lovely collection.
Such a lovely collection.
Photo: Michael Fahey

The handheld system is lovely but the real stars are those cartridges. The Evercade VS console gives fans a new reason to collect what will be some 20 cart-based game collections by the end of 2021. The VS loses the screen but gains a second cartridge slot and room for four USB controllers.

Kinda want to blow on it.
Kinda want to blow on it.
Image: Blaze Entertainment

The system supports a wide array of USB and wireless controllers, including the one being packed with the console, which is basically the handheld’s controls in game pad form. The Evercade VS controller will be sold separately for those looking to assemble a full set of four.

Illustration for article titled Evercade Turns Its Cartridge-Based Retro Handheld Into A Console
Image: Blaze Entertainment
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Now that we’ve gone through all of that, here’s a video that sums up everything I’ve just said.

Interested retro gamers can pre-order the Evercade VS at its official website starting in late May, with an expected ship date of November 2021. They can start collecting cartridges right now. They won’t be able to play them unless they’ve last year’s Evercade, but they smell so good fresh out of the box it hardly matters.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

DISCUSSION

The longterm problem I think is the games they’re able to license are generally the same sort that end up on any number of other devices in roughly the same collections. They’re not bad, necessarily, but they’re also not the standouts people think of usually with emulation. No Nintendo, obviously, no Sega, no Square (or Enix), or Capcom, etc.

If they’re the games you want to play then great, but even recognizing a bunch of them they’re usually not ones I’d go out of my way to collect.