Equilibrio Micro-Review: Tilt and Break

Illustration for article titled Equilibrio Micro-Review: Tilt and Break

Based on shareware title Fragile Ball, DK Games' Equilibrio for WiiWare brings maze maneuvering to the Wii with a motion control twist.


Using the Wii Remote or the Wii Balance Board, players must tilt and twist the game world to guide a ball to each level's exit. Like a two-dimensional version of Sega's Super Monkey Ball, Equilibrio combines fast action with physics and coin collecting for an arcade experience that's simple, but challenging.

Pick-Up and Play: This is a fluid, fast game. It takes just a few minutes to get into a fun match, either on your own or with friends. The addition of a five types of balls, like a ball of glass that shatters if you hit something too hard, adds a lot to the experience. It may sound cliché, but Equilibrio's more than sixty levels really are easy to learn and hard to master.

Controls: The game's motion-tilting controls are spot on. To play, you hold the controller sideways and tilt it back and forth to move the world, LocoRoco-style, around the ball you are controlling. The controls are spot on and completely free of the frustrations found in some motion-based Wii games.

Multiplayer: The split-screen version of the game handles the up to four different windows admirable, allowing gamers to rotate their mazes in different directions despite the fact that they all are really in the same location.

Equilibrio is a game well suited to the nature of WiiWare titles. It's an impulse purchase with enough staying power to make sure you don't regret your decision. And with 64 levels, a variety of different balls and four-player, split-screen action, it's well worth the money.

Equilibrio was developed by DK Games, released April 6 in the Wii for 500 Wii Points. Played multiple single player and multiplayer games with up to three players.


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Brian, if you liked this, I'd recommend Marble Saga: Kororinpa. I had to review it for Gamespot a few weeks back, and I was pleasantly surprised. For a 3D maze game, it controlled pretty good, and there were a ton of levels (plus a slightly clumsy level creator)to roll through. It has its problems, but some of the levels sync with the controls so well it makes you forget that you can play other games with the remote.

From your review and that screen shot this game seems like it might be like those online motorbike trials games.