Martin Deschambault is a senior concept artist at Ubisoft Montreal. The last time we gave him his own feature on Fine Art was foran Assassin’s Creed game, so let’s not go changing things just for the sake of change.
https://kotaku.com/the-concept-art-of-assassins-creed-revelations-5860769
Deschambault’s work on Assassin’s Creed IV is, as you can see, fantastic. So good, in fact, that one of these pieces was recognisedas one of the best pieces of game industry art for 2013, no mean feat.
https://kotaku.com/2013s-best-video-game-art-is-beautiful-and-occasional-511147647
You can see more of Martin’s Assassin’s Creed IV work (or other work!) at his personal site. (Thanks CAW!).
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!