Dragon Age fans have been waiting for updates on Dreadwolf, the latest action-RPG in the series, for years, only to receive the barest breadcrumbs. Last October, BioWare announced that the game was fully playable from beginning to end, but it hasnāt shown off any video or screenshots. But finally, thanks to an anonymous leaker who received 20 minutes of gameplay video, a small portion has been shared online. Now theyāre all over the internet.
dragon age dreadwolf leaks //
gonna put the video underneath this tweet too pic.twitter.com/3NhpJy3hYv
— mint 𩵠(@mintsoir) February 5, 2023
The original links have since been removed from the original Reddit post, though the leak was re-linked by VGC. The original leaker claims to have received the footage from a former Dreadwolf playtester who managed to capture early Alpha footage (meaning the gameplay came from last October or earlier). According to the leaker, the gameplay shown takes place at the in-game headquarters of the Grey Wardens, an extrajudicial force that has featured prominently in the series since Origins. The protagonist is an āelvish knightā who is fighting to protect the fortress from waves of Darkspawn (fantasy zombies who share an eldritch hivemind). The chapter ends with a fight against a dragon that creates environmental hazards. Since the leaker didnāt upload the full footage, their word is all that we have to go on.
The game features fully real-time combat and was allegedly designed as BioWareās take on God of War. Sword-and-shield players can expect to do a lot of manual parrying. Players can perform combo attacks and a special attack once a bar fills up. Oh, and party controls seem to have been removedāmeaning you might not be able to switch between party members like you could in every other BioWare RPG. That last design choice feels very odd for a series whose core appeal was always āadventuring with your witty queer friends.ā
I have a lot of conflicting feelings about this. First off, this is Alpha footage. Which means that much of these assets are likely to be placeholders rather than the final product. The combat UI looks cartoonish, and the menu interface looks like every other AAA game. Iām hoping that changes when the game actually releases, but itās not helping the impression that Electronic Arts is telling BioWare to make a standard blockbuster, rather than a sequel to one of the most critically acclaimed RPG series in the west. EA has garnered a reputation for being one of the more risk-averse publishers out there, and it certainly didnāt help that it had once tried to turn the latest Dragon Age title into a live-service game
Iām glad that BioWare isnāt making a fantasy Anthem. But Iām not sure if trying to become GoW is necessarily it, either. Fans wanted Dragon Age 4, not Dragon Age: Ragnarok
Ā
saw the dreadwolf leak
they've done turned dragon age into a god of war 2018 clone pic.twitter.com/gaXQOEBrVk
— Lone (@lonelytiefling) February 5, 2023
Another fan pointed out that Origins took creative risks, which doesnāt seem to hold true in the Dreadwolf footage.
https://twitter.com/embed/status/1622410695391252480
Iām all for a Dragon Age game that actually plays well. Inquisitionās janky pathfinding didnāt age well, and I didnāt think BioWare could design great real-time combat until I played Mass Effect: Andromeda. Dreadwolf looks like a step up from its predecessor. But what concerns me is that BioWare is following in the footsteps of a much more commercially successful series rather than trying to come up with something unique to its role-playing roots. Itās true that Dragon Ageās most dedicated fans arenāt here for the gameplayābut they still deserve a gaming experience that doesnāt feel like it was grafted from a completely different genre.