A month ago, we brought you the news that Vroom in the Night Sky, one of the few Nintendo Switch games currently available, would be losing its highly questionable but ultimately adorable bad English translation and getting a rewrite. That rewrite is now here, and itâs… worse, somehow.
Pro localizer Clyde Mandelin has been tracking the saga of Vroom at his website Legends of Localization, and has meticulously cataloged the differences between the original version of the game that launched in some regions on March 3, and the current version.
The rewrite has fixed a few lines (most notably, âBuyed!â has been changed to the much more correct âSold Out!â in the gameâs shop), but itâs hurt others, and itâs also introduced misspellings and formatting errors.
Hereâs a scene from the original version:
A little unnatural, yes, but you sorta see what theyâre getting at. Itâs clearly a âwell, whaddya expectâ sort of wisecrack. Maybe you could rewrite this as:
A Girl: Jeez, thereâs nothinâ but sand here!
Her Blob: Well, I mean… it is the desert.
You know, just for example. I have also renamed the characters. If you donât like that, maybe you could come up with a rewrite of your own. But anyway, hereâs the âfixedâ version:
Besides the fact that the sentence capitalization is lost, thereâs no joke anymore. Now it just reads like weird Twitter.
Letâs stay in the olâ desert. Original:
Again, you get what theyâre going for, unnatural-sounding as it may be.
New version:
What the damn hell are you people talking about.
Vroom in the Night Sky had a bad translation, but somehow it all came out as almost good-bad, charming and silly in a way that matched the goofy tone of the game. Fixing the translation to proper English would have been understandable, but now it doesnât have either. Tut.