Today marks the release of the latest expansion for Destiny 2, a video game in which players travel through space trying to buy enough shaders to please Bobby Kotick. In the past, Destinyâs expansions have followed a certain familiar rhythm. The Black Armory is very different.
Rather than release individually priced expansions in Destiny 2‘s second year, developer Bungie is selling a $35 annual pass that will give you access to a regular stream of quests and other content. Sometimes thatâll mean new activities and even new raidsâone of those goes live on Fridayâbut what it wonât include is new story campaigns, the way that previous DLC expansions like Curse of Osiris and Warmind did. (Given Destinyâs reliance on replayable content and those campaignsâ lack of replayability, the move makes a lot of sense, especially considering their cost to make.)
Black Armory is the first of three planned updates, and if youâre under 600 power (like me, sitting pretty around 535), it wonât immediately offer you very much. The first and most visible quest will take you down to The Black Armory, an alien-looking new area of the tower where a robot named Ada-1 offers up some snark and then sends you off on a quest to unlock the first Lost Forge, a matchmade high-level activity and one of the main selling points in todayâs update.
The quest to unlock this Forgeâand youâll have to excuse my language hereâsucks royal ass. It is a series of time-wasting activities like âget 15 Hive multikills with a Power weaponâ and âkill powerful enemies until they drop random itemsâ that players have already found a way to get through as quickly as possible. (Pro tip: as with so many previous grind-heavy quests, youâll want to farm guards in the first raid, Leviathan.)
Once you get through that step, youâll be greeted by a 610-power-minimum Forge, where you wonât even be able to do damage to the enemies if youâre anywhere close to my light level. You might look around and see what else is in The Black Armory, only to find that the other quests currently available are also massive grind-fests, like the following:
Surely there will be more interesting quests in the weeks to comeâplayers have already found a secret that will no doubt lead to something coolâbut everything available today in The Black Armory is designed for hardcore, high-level Destiny 2 players who donât mind the treadmill. Bungie has boosted the Prime Engram rate for anyone whoâs below 550, making leveling a little more palatable, but itâs still a very long road to 610, the minimum youâll need to do the first Forge. (And word is the Forge gets more and more difficult as you go, and the boss is 630.)
Itâs best not to think of The Black Armory as a new DLC in the traditional sense. Rather, itâs a collection of new reasons to keep grinding your way through Vanguard strikes and Gambit matches. If youâre already enjoying Forsaken and you havenât given up on the grind, youâll find yourself with plenty of new stuff to do. But if youâre not invested already, The Black Armory probably wonât bring you back.