Destiny 2 Now Lets You Level Up Super Fast

Illustration for article titled Destiny 2 Now Lets You Level Up Super Fast

If you, like me, haven’t had the time or patience to keep up with the Destiny 2 grind, here’s some good news on this day full of new Gambit modes: You can now get all the way to 640 power in just an hour or two, as long as you have the game’s year two Annual Pass.


Here’s how to do it:

Step 1: Go to the Drifter. He’s hanging out in the Annex now, so use that fast travel point when you head to the Tower.

Step 2: Get his four Power Surge bounties. They look like this:

Illustration for article titled Destiny 2 Now Lets You Level Up Super Fast

Step 3: Do all four. They’re all really easy, simply requiring you to go out and play the game—one is in Gambit, one asks you to do a strike, one asks you to play some PvP, and one has you go off and do public events and local bounties.

Finishing all four power-up bounties will get you to power level 640, which is more than high enough to complete the newest raid and to compete in the new Gambit Prime mode. The recommended power for Reckoning, the other big new mode added to Destiny 2 today, is 650, so you’ll be pretty close to that, too. (The level cap is now 700.)


Here’s the most important part: If you’re below 640, don’t do anything else until you’ve done these quests! Your weekly powerful rewards will continue to drop closer to your current power level, which is a waste until you’ve gotten your total max all the way up to 640 through these special bounties.

It’s a great mechanic and a welcome addition to the game for those of us who want to see all the new stuff but haven’t kept up with the grind. And hey, Gambit Prime is pretty fun. Destiny 2—it’s a good video game.



Obviously just my opinion, but this is actually bittersweet for me. This is one of the reasons I really don’t play Destiny much anymore. Upon every new content release, those who grind the game nonstop have their power level rendered almost meaningless in the face of new content. Plus, the fact that new players can catch up so quickly leaves a bad taste in my mouth.

It just doesn’t feel like the time invested is worth anything at that point.

I certainly don’t mind grinding, or catering to the hardcore crowd. I also get why they’re trying to please potential new players or those who have taken a long break. They’re chasing that middle ground.

It isn’t anything new, but I really wish there was a game that broke this mold: preserving a a sense of value with regard to your progression when new content comes out.

Lately the model makes me feel like I’m playing a “pop” RPG where I’m obligated to level up as quickly as possible rather than something I want to actually invest the time in at my own pace.

I’ll probably dip back into Destiny when they make golden age lore the centerpiece again.