Demon’s Souls Invader Destroyed By Game’s Worst Attack

It’s not easy, but it certainly makes a statement.
It’s not easy, but it certainly makes a statement.
Screenshot: PlayStation Studios / Bluepoint Games / Kotaku

While a neat concept, getting invaded by other players in the Demon’s Souls remake can be super frustrating. Sometimes it feels impossible to land a single hit due to the typical online latency. But a notable Souls player recently managed to banish an invader from his world with the worst and most unwieldy attack in the game.


Twitch streamer Lobosjr was in the middle of a bow-only Demon’s Souls run on PlayStation 5 when he was invaded by another player looking to spoil his fun. Their battle, like most in the game’s online environment, was clumsy and lasted beyond the point of being entertaining, but it gave Lobos several chances to end the fight with the bow’s awkward and very, very weak melee bash. After several minutes, one of his attempts finally landed, and he jokingly thanked the “paid actor” before continuing on his way.

The wonkiness of online play belies the inherent difficulty of this feat. Every weapon in Demon’s Souls has what is known as a “push” or “bash” attack. These attacks, performed by tilting the left stick in the direction the character is facing and pulling the right trigger at the same time, are typically reserved for breaking an enemy’s guard, and generally serve little purpose outside of player vs. player matches.

With bows, however, push attacks come with an extra layer of complexity. Instead of performing the typical motion, the player must tilt the control stick in the opposite direction that they’re facing, after which their character will swing the bow behind them. I have no idea what purpose this strange attack serves, and I even had to go back to the original PlayStation 3 game to double-check if it was new to the remake or not (it’s not).

Bows themselves might be an incredibly viable way to beat Demon’s Souls, but I don’t recommend relying on this odd melee attack during your playthrough. Unless, of course, you’re looking to style on an invader like Lobos.

Staff Writer, Kotaku



Ugh, the invader mechanic was one that just made me so angry. It was to the point that i’d actively be taken out of the game and into a sort of “game within a game.” I’m generally not going to kill any invaders because i’m bad at the game, so i’d instead make it my mission to waste as much of their time and make their invasion as boring as possible.

The absolute apex of this happened when i was playing Co-Op in one of the dark souls games with a buddy who was obsessed with DS. The invader came in and decided that because there were two of us, he’d use ambush tactics instead. So instead we ignored him and completed most of the rest of the level. After about 40 minutes, we entered a door, my friend looked over and said “there shouldn’t be three barrels here” and proceeded to one hit the guy, immediately killing him.

Nothing gives me more joy than the thought of that guy sitting there staring at his screen for forty minutes, doing nothing only to be immediately recognized and killed by my friend. I hope he learned his lesson.