Dark Souls II Players Have Collectively Lost 13,051,713,397,869 Souls

Illustration for article titled emDark Souls II/em Players Have Collectively Lost 13,051,713,397,869 Souls

That. That is a big number. I had to turn my phone sideways and everything to work that out. I don't even know how to say it. The staggering figure is the combined souls lost across both 360 and PS3, and the result of some 252, 163, 804 deaths overall.

Suddenly that 20K lost in No-Man's Wharf doesn't seem so bad, and at least we're all having fun. Right? Perhaps the worst stat of all is that after enemies 'falls' is apparently the second largest cause of death:

  • Enemy 165, 692, 980
  • Falls 45, 238, 688
  • Other players 18, 436, 039
  • Other 14, 741, 950
  • Traps 4, 252, 244

via Dark Souls 2 Beyond The Bonfire

This post originally appeared on Kotaku UK, bringing you original reporting, game culture and humour with a U from the British isles. Follow them on @Kotaku_UK.

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The falls being 2nd was my takeaway, as well. Falling into a pit is the one thing in the game that really irritates me, because they recommend you keep your darkness settings low enough that half the time you can't see the damn holes. Carry a torch in my off-hand? My ass.