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Dark Souls II Mod Mixes Up The Game

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The Second Sin mod has recently released its 1.1.9.3 version. It’s a mod that reconfigures some of the encounters of Dark Souls II: Scholar of the First Sin.

I’m personally a big fan of Dark Souls II, despite its reputation as being a kind of outlier in the series, and I’m generally interested in a mod that might mix it up a little bit. I mean, that game is weird, and I’m into something that might make it even weirder to play through.

Second Sin pitches itself as a mod that tweaks and modifies the enemy locations, some bosses, and moves some NPCs. It claims to make some of the midgame a little harder, but all of its tweaks end with Aldia’s Keep, after which the game continues as normal.

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It’s worth noting that if you should probably only play this mod in offline mode. In a Reddit thread about the mod, the creator notes that things get a little iffy when you connect with other players. There is also a latent possibility of being banned from online play, so beware.

This is probably the perfect mod for a Dark Souls II player who just wants to mix it up a little bit. While the more-loved games in the series have lots of mods that freshen up the experience, that’s not necessarily the case for this one, so I’m glad that this exists.