Warframe

If I’m being honest, Warframe’s early days were a step above meh, landing firmly in the “kinda neat” category. But even someone like me, who enjoyed jumping around as a space ninja in the early days, eventually spun off it as the grind felt too cryptic and the worlds felt too samey.
Warframe is still a grind—in fact, when I consider jumping back in, I have to ask myself what other aspects of my life I’m willing to part with, because it will suck up all my time. But I wouldn’t be afraid of that if the game hadn’t exploded into a cornucopia of joyfully weird sci-fi and satisfyingly fast-paced third-person shooter gameplay.
The game has received a variety of updates and new features over the years, from entirely new reskins of existing map tilesets to expansive open-world environments, fun activities, and the ability to pilot massive ships. Supporting it all is an ever-expanding set of cryptic fiction that pulls you along multiple trips through open landscapes and tight, deadly corridors of carnage, all while maintaining a compelling sense of mystery.