Cringe at Five Minutes of Amazing Video Game Car Crashes

If you've ever thought, hey, video game car crashes are good, but not perfect, maybe you should take a look at this physics demonstration from BeamNG, which shows cars crumpling in such a realistic manner I can hear the safety glass crashing through my speakers.

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A small company that specialises in "state of the art real time physics simulation", BeamNG will today have fans of Grand Theft Auto and Burnout the world over wondering, hey, maybe the next games in those series should have car crashes that look this good.

If crushing cars is your thing, check out this similar video from May.

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BeamNG [Company Site, via TDW]

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DISCUSSION

This looks even better than their older demonstration video. Looks very impressive, especially the 'warping' effect of the chassis of the vehicles. That's a rather hard thing to simulate, and may be a big step forward for physics when a car can, at high speeds and a downward slope, bend itself almost in half from impact. What could use some work (but I don't know if it's a part of the engine they're producing) is weight and friction. The cars slide around on themselves and the ground, and bounce much more than they should. That said, I've never seen a game do weight and friction in a believable manner.

But looking good so far. :3