Genis believes reception to the game was "totally blown out of proportion" and that Sonderkommando Revolt was—despite its historical setting—never designed to "teach anyone [anything] regarding the real camp or the real events."

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"We have many other resources to do that," he says.

"The mod, though based on some real events as an inspiration, has a plot of its own and shouldn't be linked to any particular real set of events or particular persons," Genis believes, in spite of Sonderkommando Revolt's clear ties to history. "I have nothing in this mod to show disrespect to my people and their suffering at the time. I didn't want to offend anyone in this mod. I'm not only a Jew myself, [and] not only believe I was a Jew in the Holocaust, but I'm also a spiritual person."

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Genis wrote via e-mail that he was partly inspired to create Sonderkommando Revolt based on his spiritual convictions. The game maker believes that, in a previous incarnation of his life, he was imprisoned as a Jew by the Nazis, served as a Sonderkommando in a concentration camp and died before the events of 1944 that prompted the creation of the mod.

The project leader stresses that his personal religious beliefs are not shared by his team. He writes that he doesn't want the mod to be "provocative in that area either."

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Genis says his only intention was to create a fun Wolfenstein 3D mod, to "change the outcome to [a] more optimistic one to the character I was there, not to court controversy.

"I'm going to give the person who made it the best intentions," Rabbi Cooper added, after learning of Genis' goals. "Let's respect what he's saying and what his motivations are, but I believe it's simply a topic that doesn't really belong in a game."

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Regardless of the online reaction to Sonderkommando Revolt, the game will be released on January 1, 2011, according to its creators.