Clash Of Clans Spin-off Clash Royale Would Like To Sell You All The Cards

Today Clash of Clans developer Supercell soft-launched Clash Royale, a competitive multiplayer defense game in which the goal is to spend as much money as possible on virtual cards. At least that’s the vibe I’m getting.

Card games are invading more and more of our favorite video games lately, but in the free-to-play mobile marketplace they prefer cards of the collectible variety. Since Rage of Bahamut made a bajillion dollars doling out chances—mere chances—to score powerful spells and creatures, just about every other mobile developer looking to score a quick buck has done the same. It’s a gambling thing, only the house never loses.

Supercell’s Clash Royale, soft-launched in Australia, New Zealand, Canada and several other countries that aren’t North America, harnesses this power in the form of collectible card-based troops to deploy in one-on-one battles against other players.


Players build a deck of cards from their collection, and then deploy them on the battlefield as a power meter slowly charges. The more powerful the troop, the more power it takes to put them on the field. Once there, the units march across bridges into enemy territory, attempting to take down the opponent’s towers before losing their own. Destroying the opponent’s main tower is a win. Should the three-minute timer run down, the player with the most towers standing wins.

Illustration for article titled iClash Of Clans/i Spin-off iClash Royale /iWould Like To Sell You All The Cards

The concept is pretty simple. Once you’ve got that down, it’s just a matter of collecting and leveling up the right troops to get the job done.

Win matches and reap rewards like chests, which have a timer for opening that can be bypassed via in-game currency because of course they do. Chests contain coin and new cards, which can be used to add to your arsenal or level up existing units.

Illustration for article titled iClash Of Clans/i Spin-off iClash Royale /iWould Like To Sell You All The Cards

Or just buy them. Spend all of your money on virtual cards to make your other virtual cards stronger so you can destroy your enemy and make them never want to play again.


Eventually this game will be packed with paying customers and peppered with tenacious new players who know they can win a match if they just apply themselves. Supercell will make several million more dollars and there’ll be commercials for this game all over television. And since that’s going to happen, I don’t really need to tell you anything else about it.

Clash Royale is currently available for free on iOS in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland, and New Zealand. By the time it gets here it will be too late.


Contact the author at or follow him on Twitter at @bunnyspatial

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This might be super small news, but I noticed a lack of reporting in general (across all the gamer-style news) about the terrible, game-killing update from Clash of Clans. I’d love Kotaku to cover this to shame ‘Sup, Urkel into fixing the game back into playable status for non-top-rankers... After that terrible update, I won’t be doing anything with that company.