Capcom Losing Buckets of Money

It's the hottest trend of 2012: Japanese publishers losing money hand over fist. Latest to join in is Capcom, whose sales are down 29% and whose operating income is down a whopping 47.2%. [Capcom]

Share This Story

Get our newsletter

DISCUSSION

I know it's not polite to kick a man/company when they're down, but...

Capcom, how many times did you really expect people to buy the same games from you over and over? There are over TEN versions of Street Fighter IV across all platforms, you re-released Marvel vs. Capcom 3 in less than a YEAR, you did a quick cash-grab and sold people Dead Rising 2... with a different hero skin.

You charged people for on-disc "DLC" costumes in SFIV, you charged people to turn on friendly-fire mode in Resident Evil's multiplayer, you charged people for difficulty modes in Mega Man 9, you charged people for cheat codes in Dead Rising: Off the Record.

You cancel every Mega Man game under the sun while releasing no less than three major Resident Evil games this year (and two Resident Evil movies).

You've forgotten you have games like Onimusha, Dino Crisis, Power Stone, Strider, Killer 7, Viewtiful Joe, Captain Commando, Breath of Fire, Gargoyle's Quest, Maximo/Ghosts n' Goblins, Super Puzzle Fighter, Darkstalkers, Rival Schools, and plenty of other franchises you just gave up on.

In the right hands, you could even have kept Bionic Commando, Dark Void, and Lost Planet around, but you gave up on these too and poured your money into DLC scams and shelling out re-re-re-releases of the same stuff we bought new, only to give us all buyer's remorse that our $80 collector's edition of Marvel vs. Capcom 3 was inferior and negated less than 6 months later.

You're utterly clueless, Capcom. But go right ahead. I'm sure you're in a meeting right now discussing ways to re-release Resident Evil 6 already and charge us for things like ammo and health herbs.