Firing Range

Yes, this is technically another small map, but I’d argue that there’s also room for medium-range weapons when playing on Firing Range, which debuted with 2010’s Black Ops (just no snipers, unless you’ve got a variable scope). Firing Range has wooden house-type structures that everyone always fights to control, a tall tower in the center that is dangerous to try and scale, an RV-style building that often gets bombed out, and dirt paths connecting the main structures. Both teams spawn so closely together that you can often throw a grenade straight out of the gate that will land at the opposing team’s feet, taking one or two enemies with it.
Firing Range is the kind of map that’s essentially just an endless battle to hold one of two buildings—a tire-lined mini-maze and proper firing range on the west side of the map are virtually ignored, as everyone always fights over the central and eastern spots. It’s chaotic, of course, but almost always a good time.