Building Pretty, Tough And Terrifying Things In 3D

Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

We're looking today at the portfolio of Jon Troy Nickel, an Australian artist who has worked on titles like Section 8, the cancelled Wet 2 and the Rift games.

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He's also provided designs for Kingdom Death, a "boutique horror" tabletop game.

Having worked for Australian and American game studios, Nickel is now a freelance character artist.

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You can check out more of his stuff at his personal site.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!

Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
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Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
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Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D
Illustration for article titled Building Pretty, Tough And Terrifying Things In 3D

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