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Brash Hit By Lay Offs, Kills Game

Illustration for article titled Brash Hit By Lay Offs, Kills Game

Earlier this week we heard rumblings that movie-game publisher Brash Entertainment was hit with massive lay-offs and struggling to stay afloat. Citing tough economic times, Brash confirmed to Kotaku that they have indeed instituted a "cost reduction plan" but say they're not going under. More than 20 people have been let go across multiple departments, according to a Brash spokesperson.

Affected by this move will also be the closing of some open positions that the company had planned to fill this fiscal year. Employees affected by this action will receive severance and extended benefits. Brash Entertainment will continue to strategically work on its business including the upcoming release of Six Flags Fun Park for the Wii scheduled for this December, and a video game based on the SAW movie franchise for release in 2009.

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Variety is reporting that the struggling developer's problems go much deeper. According to the story that ran early this morning, Brash is working with studios to return licenses or sell them to other publishers. They've also stopped paying developers. Variety also reports that the company has canned Superman which it was working on with Factor 5. Tough times all around, it seems.

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DISCUSSION

mariospants
mariospants

A big part of this has nothing to do with any recession: game retailers are making too much of their money on selling used games, and it's getting worse.

If you're LUCKY you can find a $5 deduction by getting a recent title in the used section at eb and while that's enough for the store to make a massive profit, it unfortunately is also enough to make a lot of people choose the used rather than new route.

If this keeps up, stores like eb will only be able to stock 5 games at a time because that's all the developers can afford to make.

Perhaps some royalty or percentage of used game profits should go back to the developer (note that that should not usually include the distributor, because it seems that the first people to go are the devs, not the middle men).