Blizzard: We're Not Milking You On Starcraft 2, Honest

Illustration for article titled Blizzard: We're Not Milking You On Starcraft 2, Honest

Come on, admit it. When you first heard Blizzard were breaking Starcraft II's singleplayer campaign into three games, you cried "BASTARDS!". There was no way the decision to do so was anything but a cold, cynical grab for cash at the expense of loyal, but misguided Blizzard fans, right? Well, not according to Blizzard's Paul Sams it wasn't:

The fact of the matter is, it's absolutely, positively untrue about us trying to stretch it out and milk it. People think that it was a monetary driven decision. I can absolutely, positively tell you, with 100 per cent certainty, that that was not part of the conversation. I guarantee it. I give my word. There was never, ever a conversation where we said, 'let's do this because we're going to make more money'. I guarantee it. As a matter of fact the sole reason we did it was because we thought it was going to be a better experience. Anybody that says otherwise is not correct. It is absolutely not what we did it for.


Methinks you doth protest too much, Paul. Blizzard COO: We're not milking StarCraft 2 [Videogamer]


~ Pastafaria Joe ~

How.... the HELL... does making us spend money three times make for a greater gaming experience?

You've got to be STUPID to fall for that cheap trick.

Honestly, Paul Sams, you're either a liar, or an idiot.

In what way is three separate-part distributions better than one full game?

Is it more convenient? NO, you have to get the game three times, which means that it's going to be either:

A. Three trips to the store or one massive expensive trip to the store for one game that comes with no hardware or anything like that to make it worth the expensive price tag.

B. Three massive downloads that cost money each time (come on, now, if it was three massive FREE torrents, I'd buy it, but fuck you, Blizzard)

C. Three massive headaches that, if you only get one, you have a 1/3 chance of getting the lamest of the three storylines.

These better be no more than $20 a piece.

If they aren't trying to make money, then they'll make the game total $60 like any other game.

If the game totals more than $60, then they're out to make money, despite what Paul Sams says.

I'm tired of all of this bullox.

The least Paul could have done was explain to us /how/ it's 'not a money making scheme'

He doesn't get anywhere /near/ saying how. He just says it isn't, and anyone who says otherwise is wrong...

That sounds more like to me someone trying to get the people that don't care as much off their backs without having to support why the people who care a lot are wrong.

Good going, Blizzard, first you ripped my heart out with making WoW suck. Then you step on it with this bullshit "we're seriously not being an evil corporation" lie.

What next? Diablo III is going to charge for each class?