Into the Breach

Narratively, Into the Breach slots right into the “action movie you’d only watch on the plane” subgenre. But rather than 97 minutes of bad one-liners, you get a roguelike tactical game with a constantly astonishing degree of depth and complexity. On grid-based maps, you control a trio of temporally enchanted mech pilots sent through time to battle an army of building-sized insects. Every run is different, and you always have a prize to work toward. In addition to the main goal—that would be, y’know, beating the game—there are nearly five dozen bonus missions, each of which helps you unlock more time-traveling mechs with an impressive arsenal of kick-ass powers, like laser beams and chain lightning. Hmm, on second thought, someone make this movie, please! I’d watch it on any screen.