Resident Evil 4 (2005)

Best: Changing Things Up: At the time when RE4 was released on GameCube, the series had been around for a decade and hadn’t changed all that much from its static-camera angle and tank control formula. You could argue things were getting a bit stale. RE4, with its switch from static camera angles to a more action-friendly third-person camera, was a huge change for the series. The game also revitalized the series and brought in more players, ensuring thatthe series wouldn’t die or become irrelevant.
Worst: Nothing…Okay… Maybe One Thing…: I’m a very big Resident Evil 4 fan, something I’ve mentioned once or twice on this very website in the past. But even I have to admit that the final section of the game—set on an ugly little island controlled by a military force—isn’t much fun. All the spooky vibes of the earlier sections are gone and replaced with cold concrete walls and annoyingly tough soldiers. There are some cool moments during this final third of RE4, but nothing quite like what you experience in the village and castle portions of this classic.