One of the most tedious repeated refrains since the turn of the millennium is the notion that āadventure games are dead.ā While itās very true that the genreās heyday was in the 1990s, when new LucasArts point-and-click games could top sales charts, the format has never gone away. In fact, in the last 25 years itās seen some of the very finest examples itās ever received, and weāre here to celebrate them today.
For clarity, a point-and-click (PnC) adventure is a somewhat malleable genre in which players click on the screen to move a character, look at and interact with objects, add items to an inventory, talk to other characters, and solve puzzles, usually through conversation or combining inventory items. The most famous example ever is The Secret of Monkey Island, originally released in 1990, going on to spawn four sequels and a spin-off series of episodic adventures. But today weāre only interested in looking at the games that came out over a decade later, after the point when the naysayers so inaccurately claim the format died out.
This is not a comprehensive list of every good PnC adventure game made in the last 25 yearsāthatād be far too long. Weāre also not including remasters or graphical overhauls, because thatād be cheating. Itās also not ranked in any order, because thatās silly. If an adventure game you love isnāt here, itās not necessarily because we think itās bad or hate you in particularāthat only might be the case.
Itās also worth noting that yes, thereās very little between 2000 and 2010āthe peak āadventure games are deadā periodābecause the rise of 3D meant it was incredibly difficult to get a game financed if it was 2D. There were plenty of 3D adventure games, but most sucked very badly, and those that didnāt werenāt technically point-and-click. Those that were tended to be European games that had inexplicable support from those desperate for the genre to still be fine, a phenomenon I frequently described at the time as like heroin addicts reviewing heroin. So no, The Black Mirror, Still Life and Dracula: Origin will certainly not be appearing, no matter how many people wonāt let go, and even Syberia was only āfine.ā
For the the avoidance of doubt, Disco Elysium is an RPG, Life Is Strange is a third-person adventure, Broken Sword 3 was a tank-controls third-person game, and Broken Age was truly terrible and isnāt appearing for that specific reason.
Now, letās get to the good stuff.