Chris Suellentrop's saved articles

suellentrop
Chris Suellentrop
suellentrop

One of the biggest reasons this (and multiplayer on one team in general) doesn’t really work is because of human controlled WR’s playing with human controlled QB’s. In real life, route running is incredibly important, as the QB isn’t throwing to the receiver, he’s throwing to where he knows the receiver will be. In Read more

All 11 players get to do the kicking mini-game on their screen, then the average outcome (accuracy, distance, direction) is used to determine the success of the play. Read more

Would it also then bring in a first-person mode like, IMO, the best NFL game ever made, NFL 2K5 for Xbox? Read more

It might make for the biggest clusterfuck ever. It must be done.
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Right! Certain stances by the corner would give the corner a certain ‘boost’ but would also indicate the potential coverage on the play. Think of it as fighting styles in boxing or an MMA game or a striker in FIFA being a target man vs False 9. Didn’t Ace Combat introduce a ‘Dog fight’ mode which became a game within Read more

I like the general idea, but even playing 5 on 5 in NBA 2K is a chore, due to ball hogs and people who generally don’t care to play as teams (which is funny, because they’re playing full 5 on 5 basketball with randoms). I understand basketball lends itself more to ballhog style play than football, but I could still Read more

Why not just have the players cycle through the roles throughout the course of the game. Have it be some separate mode and institute some sort of quitting penalty that matters so that only the players that are willing to put up with a few turns of the less glamorous spots stick with it. I imagine there are enough Read more

While I enjoy the idea. It might end up like any other MMO. Finding a DPS or those who want the balls is easy. The true issue comes when you have to find a tank and healer (o-line and d-line) The even harder, finding ones who are good. Read more

This would bring me back to the series. I think an extended ‘training camp’ or ‘combine’ where the player is put through a rigorous set of physical and mental tests to determine their best ‘class’. Similar to a placement test where only a few are placed as QB and the pyramid shifts towards OGs. Then community rankings Read more

EXCUUUUUUUUUUUSE me. Some people like managing motherbase. It’s something to do in between doing real work. >_> Read more

Platformers are really the single genre where I can forgive collectibles. When the ultimate goal is to input precise strings of commands to reach new places, it makes sense to give seasoned players more challenge by placing collectibles in hard to reach places. This is still part of the core platforming design of the Read more

Couldn’t agree more. You can call fluff collectathons optional until you’re blue in the face, but they almost always detract from the game by simply existing. You mentioned Red Dead Redemption, which is a huge offender to me. The writing implies a time-sensitive story and driven hero, yet has the option to do Read more

Dude, don’t pick up Dead or Alive Xtreme Beach Volleyball. I played that game for many, many, many, many hours, not because I thought it was a good game, not because I love to watch the video game girls bounce around in bikinis, it was 100% the collecting. There is A LOT to collect in that game, essentially, that’s Read more

I kind of blame the advent of achievements for this phenomenon, specifically feeling that we’ve been trained to collect. I never felt that way in many games I played as a youngster and I think some old school games did collecting a lot better than a lot of modern games. For example, there are lore books all over the Read more

Stupid collectables I can ignore. Sidequests, however... Read more

I hear ya. I’ve ruined so many game experiences for myself trying (and often succeeding) to 100% a game. I’ve actually stopped playing most open world games because of this. Not because I don’t like them, but because I simultaneously don’t enjoy but can’t help trying to get all the things. Read more

I must say, collecting stuff in Mad Max is fun as all hell. I ‘m stopping at every single possible location and looking for everything. Mad Max has been a huge hit with me and I can’t put it down. Still bitter over the Kotaku “NO” verdict. Screw you guys. =) Read more

So you never played MGS4 even though you bought it? To tell you the truth MGS4 was my first MGS and the first time around I hated it (and never finished it). I posted on forums how lame this game was etc. A year later I was stuck with a PS3 and the only game it had was MGS4. “FUCK...”, I thought, “Well, not like I Read more