Patrick Klepek's saved articles

patrickklepek
Patrick Klepek
patrickklepek
Senior reporter at Kotaku, streaming Mario deaths at youtube.com/patrickklepek

I can respect them telling us (again I believe, if memory serves they did the same round of explanations for the first game and Monster MonPiece(name might be off?)) and honestly everything except the fourth bit doesn’t even sound bad. I’d rather they have localized (read not just translated but made it work) the text Read more

Explaining the reasoning behind a publisher’s censorship decision is actually a pretty good idea. Nice write up, Patrick. Read more

Wow... I can’t understand how anybody could think that’s an interaction that isn’t coming right back to bite them in the ass.
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Does this mean goodbye to westeros? That's a map made about a TV show.
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They should really fire their PR team, this half a game launch and treacle of 1 character a month isn’t keeping the games longevity like their plan was, it’s just made it really lack luster. You only get 1 first Impression with a game and companies need to get this.
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Like how the recent Wolfenstein game was a sequel to the previous one through subtle references, I feel that this new Doom is a sequel of the previous ones with the examples you used. Read more

Ouch. I had heard about this a few months back but just from the Spanish translation team, which had gone on strike back in February. There was a thread on reddit started by the head of the translation team, which has sadly been partially deleted. There were some articles about it, if you feel like doing some reading: Read more

While it’ll be necessary to follow this case as more and more findings are presented by both sides, Valve is a corporation (a privately-held one anyway), so it’s not that hard to believe that some portion of their management might engage in this behavior. The fact that they’re a darling of video gaming doesn’t change Read more

You will be assimilated by Windows 10.

Wonder what might happen if planes or ATMs have windows 8.

I went into my office last night after not having been on my desktop in close to a week. And there was Windows 10 waiting for me installed and ready to go. I was pretty pissed Read more

Poorly described/balanced difficulty levels are part of what ended up killing the latest Fire Emblem games for me. The easy was too easy, the hard was too hard, and I got sick of the headache of deciding which one I should be playing and just stopped enjoying the game at all and moved on to something else. A “normal” Read more

Still on my first play through but I started on ultra-nightmare. It forces you to manage your inventory and be aware of where all the baddies are and where their attacks are coming from during fights. After a bit though you adjust and this awareness just becomes the norm. Then you can begin to kill with style. ( Read more

Now trolls will be able to more efficiently harass a wider number of women per tweet, or more elaborately threaten a woman by posting a number of pictures of her home in a single tweet. Read more

Sorry, but nope on the remastered Duck Tales. The animation is too clear; I can’t convince myself that I’m raining down traumatizing justice with my sproingy corkscrew dick of doom like I can in the original.
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Damn Daniel. Happy about their continued commitment to BC. Read more