Yep. I don't disagree with him (I spent more hours on Number Munchers than I can count. Read more
Yep. I don't disagree with him (I spent more hours on Number Munchers than I can count. Read more
The thing that's the most terrifying to me personally isn't that it looks scary, it's how close they are to it the real thing in really subtle ways — the little details. It's an uncanny valley kinda fright. Read more
Leo's voice is a nice warm blanket of good feelings that I can never hope to match, but I try to approach that level of greatness every day! Read more
Nope, that's me. Read more
On a more serious note.
ROLLLLLING STARRRRRRR
I can feel the romance. Read more
Also — and this is crucial — I would never equate weird with bad. I really enjoy all the stuff that comes out of Second Life, despite how specific and semi-obscure it is these days. It's an artifact from a less controlled and sanitized version of the internet. I had a great time playing it. Read more
That's fair. I would argue that the things that the game allows you to do (namely have a unicorn orgy around a giant 10 foot phallus) colors my interpretation of it. Read more
Now is also a good time to link back to Owen Good's definitive piece on Ralph Pootawn.
His other video has a lot of good moments in it, but it rides a really creepy line that kinda irks me a bit.
Second Life is an MMO open world simulation where you can buy property, chat, have sex with things and generally do strange stuff. It was popular in the mid-2000s, and appeals to a very weird cross-section of people. There is no end-game, really. It has a virtual economy where you can trade real cash for Linden… Read more
Second Life is the weirdest.
I rewatched the original with that in mind, and the big problem is there's a lot of repetition of the song and dramatic dead space. They would have had to considered new transitions and whatnot. But yeah, the variations would have been nice to hear. Read more
Related.