this is incredibly sweet! thank you so much for writing this comment. it is not an exaggeration to say that seeing stuff like this every once in a while is enough to keep me from succumbing to the terrible morass of negativity that is the internet all year long
fair, but I like to live my life one scary day at a time
in hindsight, me too
I lost an enormous amount of progress in ffix due to a power outage when I was, like, 11, and I still haven’t finished it. it did turn me into a habitual over-saver, though. is saving 2-3 times every ten minutes too much? probably. but you can never be too safe, because you never know when the power might go out and… Read more
riley is dutifully editing an inhumanly large portion of everything that runs on the site due to, well, if you follow kotaku/go media closely enough to notice that riley doesn’t post much, you probably know. I wish he got to post more too!!
yeah, I get why they put bot island in the game (otherwise, you’d get obliterated in your first match, without building up any confidence at all), but the learning curve afterward is steeeeeeeep. I feel like the game needs better matchmaking, but it’s also brand new, so I think most players fall within a similar level… Read more
yeah, supergiant is a pretty small studio, so they tend to release games on various platforms over time—rather than all at once—but I imagine hades will end up on sony platforms eventually
to be honest, I would have gotten it on switch regardless, but the idea that I won’t even have to start over fills me with the kind of joy cerberus experiences when you hand him a bag of rats
haven’t even done that yet, actually!
short version: if everybody on one team can communicate without fear of being harassed (and therefore without the need to mute voice comms or whatever), they’re probably going to be more coordinated than a team with one or more members who can’t just easily use chat. even beyond the harassment issue, if you’re looking… Read more