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The Making Of Out Of This World And The Infinite Fax Attack
Eric Chahi, the creator of moody landmark adventure game Out of This World (aka Another World), once fought with his publisher, Interplay, via fax machine. Things got so bad at one point he attacked Interplay’s offices with the dreaded “infinite fax.” Chahi explained what an infinite fax was during his Out of This World post…
By Michael McWhertor Published March 3, 2011 -
One Version Of Portal 2 Can Be Controlled With Human Eyeballs
Half-Life and Left 4 Dead developer Valve has been toying with new ways to use biofeedback—heart rate, facial expressions, eye-tracking, levels of physical arousal—for years. What does that mean for the future of people who like Valve video games? How about controlling games with your eyes? Valve’s Mike Ambinder talked about the sundry ways the…
By Michael McWhertor Published March 3, 2011 -
A Little More Uncharted NGP Gameplay
Sony brought one of the most dazzling games for its new NGP system, Uncharted, to its talk at GDC 2011. While we’ve seen some of this gameplay before, even shaky cam footage that doesn’t capture the NGP’s big, bright OLED screen is exciting. There’s a ton of touchscreen control on display here, which may be…
By Michael McWhertor Published March 3, 2011 -
Mechs Meet World War I In Trenched, The Next Double Fine Game
The people behind games as diverse as Brutal Legend, Costume Quest and Stacking are making a war game. A World War I game. With giant mechanized robots. Trench warfare from an alternate reality is the next downloadable game from Double Fine Productions. It’s called Trenched. The Xbox Live Arcade game’s official description is as follows.…
By Michael McWhertor Published March 2, 2011 -
Sony’s New NGP Isn’t Quite As Powerful As A PS3, Despite What You’ve Heard
The next PlayStation Portable, Sony’s recently announced NGP, won’t rival the PlayStation 3 in terms of raw computing power, despite its impressively good looks. Sony engineers say the NGP instead sits about “halfway” between the original PSP and PS3. David Coombes, platform research manager at Sony Computer Entertainment America, downplayed some aspects of the NGP’s…
By Michael McWhertor Published March 2, 2011 -
The Original Pac-Man Sketches
By Michael McWhertor Published March 2, 2011 -
So, How’d The Nintendo 3DS Do In Its First Week On The Charts?
This past weekend, the Nintendo 3DS officially launched (in Japan), moving more than 350,000 units in just two days on the market. Not bad! Nintendo 3DS games managed to sell pretty well too, with the latest Professor Layton game performing better than anything else for Nintendo’s new portable. But it wasn’t the week’s most popular…
By Michael McWhertor Published March 2, 2011 -
The Legend of Zelda: Ocarina of Time 3D Will Look This Good In June
Nintendo announced at GDC today that it’s bringing Netflix streaming movies, 3D movie trailers, and Sega Game Gear and Turbografx games to its Nintendo 3DS. It even announced a new Super Mario game for its 3D handheld! So here are some new screen shots of The Legend of Zelda: Ocarina of Time 3D. That Nintendo…
By Michael McWhertor Published March 2, 2011 -
Pac-Man’s Creator Now Wants To Make Pac-Man Sing, Dishes Pac-Man Trivia
The man who created Pac-Man three decades ago says he has a vision for the next version of the venerable dot eater. He wants Pac-Man to sing a song. “I’m thinking of the next version [of Pac-Man], the next evolution,” game designer Toru Iwatani said at his GDC 2011 Pac-Man post mortem. “I’m thinking of…
By Michael McWhertor Published March 2, 2011 -
PlayStation Store Update: PixelJunk, Dead Space & Vagrancy
What’s new on the North American PlayStation Store this week? One great new game in the PixelJunk series, an add-on for the also great Dead Space 2 and, if you’ll excuse the use of “great” one more time, a great PlayStation classic. Vagrant Story, Dead Space 2: Severed and PixelJunk Shooter 2 make this a…
By Michael McWhertor Published March 1, 2011 -
Go To Hell With Shadows of the Damned This Summer
Shinji Mikami and Goichi “Suda 51,” the creators behind demon-slaying action adventure Shadows of the Damned, will bring their next adventure to consoles on June 7, EA revealed today. The developers said during an onstage presentation that their work is heavily influenced by Quentin Tarantino and Robert Rodriguez’s direction in the 2007 exploitation double feature…
By Michael McWhertor Published March 1, 2011 -
Alice: Madness Returns Makes A Very Important Date For June
The man with the coolest name in video games, American McGee, put a date on Alice: Madness Returns at GDC today. The dark world of Wonderland will return on June 14 when Spicy Horse’s sequel comes to PC, PS3 and Xbox 360.
By Michael McWhertor Published March 1, 2011 -
Gears of War 3’s Designer On Betas, Bugs & Cheerleader Outfits
Gears of War design director Cliff Bleszinski wants you to play his game’s upcoming beta, not only to extract a “metric fuckton of data” from your playing time, but for you to upload whatever bugs you see to YouTube. Bleszinski, who says the April-due Gears of War 3 beta is as much about weapon and…
By Michael McWhertor Published March 1, 2011 -
PlayStation Home Soon To Be Home To First-Person Shooters & Racing Games
This spring, Sony’s social networking platform PlayStation Home will graduate to version 1.5, bringing with it “real-time multiplayer.” That update is designed to make fast-paced video games, racers and first-person shooters, playable in Home. The next big PlayStation Home upgrade will introduce new development tools that include “an improved physics engine, refined animation and graphics,”…
By Michael McWhertor Published March 1, 2011 -
The Oscar
Welcome back to the work week, Kotaku readers. It’s going to be a hell of a busy one for your tireless Kotaku editors, what with GDC 2011 kicking into full gear. We don’t actually get there until tomorrow morning, meaning early rising for those of us traveling and covering the show all day. I’m already…
By Michael McWhertor Published February 28, 2011 -
No Regrets From The School Shooter Game That Aims For Columbine Massacre Simulation
What kind of video game would proudly promote the option to wield Columbine shooter Eric Harris’ TEC-9 and Virgina Tech killer Seung-Hui Cho’s akimbo pistols while embarking on a murderous rampage? The unashamed School Shooter: North American Tour 2012, a new game mod “dedicated to being the best school shooting experience an angsty little shit…
By Michael McWhertor Published February 28, 2011 -
There’s A Half-Minute Hero Coming That’s Super Mega Neo
The excellent Half-Minute Hero, a mix of role-playing, side-scrolling shooting and strategy, all delivered in short bursts, looks like it’s making the leap from PlayStation Portable to Xbox 360. Australia’s ratings board seems to have let slip the existence of Half-Minute Hero – Super Mega Neo Climax a bit earlier than expected. With a name…
By Michael McWhertor Published February 28, 2011 -
Devil May Cry May Come To Movie Theaters
Dante the demon slayer may be gracing the silver screen soon, now that Hollywood studio Screen Gems—the people who make the Resident Evil movies—has acquired the rights to make a Devil May Cry movie. Variety reports that Capcom and Screen Gems have struck a deal to adapt Devil May Cry into a feature film, with…
By Michael McWhertor Published February 28, 2011 -
A New Look At Brink: Seeing How The Other Half Lives
What’s taking Brink so long? Why won’t this ambitious, complex first-person shooter come out already? We’ve already seen and enjoyed its “SMART” approach to speeding through levels and over obstacles. We’ve been impressed by the detail of the futuristic Ark and Brink’s teamwork-focused gameplay. Recently, we got a deeper look at what else Splash Damage’s…
By Michael McWhertor Published February 28, 2011