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How The Red Dead Redemption Soundtrack Was Won
Whether you’re a fan of old-timey Westerns or just excellent things in general, the soundtrack to Red Dead Redemption is one of the all-time greats. Here’s how it was made! I wouldn’t have guessed, for example, you’d put a trumpet on a drum. But they did, which is how you get that haunting “Mexican” trumpet…
By Luke Plunkett Published July 29, 2010 -
Starcraft II Singleplayer Impressions
While we toil away on an actual Starcraft II review – which I won’t be writing – let’s pass the time with some quick, dirty singleplayer impressions. Which I will be writing. So, yes, this isn’t a review. Don’t go asking why I’m not talking about this, or that, or why I said this and…
By Luke Plunkett Published July 28, 2010 -
In The Future There Are Only Incredible Case Mods
At first glance, I thought this was a statue. Maybe, if I was lucky, some constructive Warhammer 40K cosplay. Turns out, no, it’s something even better: a bipedal PC case mod. Yes, inside the belly of this Dreadnought is not the mind of a fallen hero, but a personal computer. Which, yes, is useful, but…
By Luke Plunkett Published July 28, 2010 -
The Science Behind Starcraft II
Starcraft II may be a work of fiction, but that doesn’t mean everything in Starcraft II is fantasy, with scientists sounding off on the plausibility of many of the game’s key biological and technological cornerstones. Speaking with GamePro, scientists from UCLA, University of Illinois, George Mason University, the National Institute of Standards and Technology and…
By Luke Plunkett Published July 28, 2010 -
Can You Play Two DS Games At Once?
Ten seconds into this trailer for upcoming DS title Fractured Soul, it doesn’t look like much. Then the action pans back, and you see both screens, and suddenly things get interesting. A hybrid platformer/shooter from Australian studio Endgame, Fractured Soul takes the light/dark mechanic found in so many games and makes it a little more…
By Luke Plunkett Published July 28, 2010 -
Dress Like A Murloc In This WoW-Inspired Hoodie
The guys at Dinohoodies build custom hoodies. Dinosaur hoodies. To your specifications. And some people’s specifications are “screw dinosaurs, make mine a Murloc”. Based in London, Dinohoodies’ Charlotte and Paul have made at least three hoodies based on World of Warcraft’s most famous lizards, and they’re really something else. Not content with simply printing Murloc…
By Luke Plunkett Published July 28, 2010 -
Street Fighter Gets Its Face Punched Off By Tekken
Street Fighter and Tekken, together across two games. Sounds like a dream (or a nightmare!), but it’s real. So real, in fact, we’ve got ten more screens from the game to share. Capcom’s version of the game looks as you’d expect; like a Tekken-themed expansion pack for Street Fighter IV. If that’s something you feel…
By Luke Plunkett Published July 28, 2010 -
Left 4 Dead Gets A Large, Heavy Statue
To go with Team Fortress 2’s Heavy, due out later this year, collectible company Gamingheads will be relasing another Valve-inspired statue. Only this one’s a zombie. It’s Left 4 Dead 2’s formidable Tank, and while you can’t make much out in this frustratingly blurry teaser shot, what you can see looks suitably detailed (and decomposed).…
By Luke Plunkett Published July 28, 2010 -
Is This Zombie TV Show Tipping Its Hat To Dead Rising?
At Comic-Con, a trailer was shown for the upcoming TV adaptation of the brilliant comic series The Walking Dead. Nearly every scene shown is lifted directly from the comics. Except for one, though it still looks familiar. You’ll see it come at around 4:10 into the clip. It’s from early in the comic series, when…
By Luke Plunkett Published July 28, 2010 -
Metroid: Other M Trailer Goes Shooting, Gets Chatty
This is a “story” trailer for Metroid: Other M, the upcoming franchise reinterpretation from Team Ninja. You won’t get much story out of it if you don’t speak Japanese, but it’s still awfully pretty to look at. Highlights include a David Beckham cameo at 55 seconds, as well as an absolute wealth of gameplay footage,…
By Luke Plunkett Published July 28, 2010 -
The Bugs & Issues Of Starcraft 2
For such a big game on such an unpredictable platform as the home computer, Starcraft 2’s launch seems to have gone rather smoothly! That doesn’t mean it’s been perfect, though. A number of niggling bugs and issues have popped up over the course of the past 24 hours, some of them with fixes, some of…
By Luke Plunkett Published July 28, 2010 -
Starcraft II Launches Around The World
Today is the day Starcraft II is released, a whopping twelve years after its predecessor. People are excited. Join us, then, as we show you images of midnight (and daytime!) launches from around the world. We’ll update this post throughout the day and night as more and more stores open and more people get to…
By Luke Plunkett Published July 27, 2010 -
A Beginner’s Guide To Starcraft II’s Online Portal
If you play World of Warcraft, or still play Starcraft or Diablo online, don’t watch this. You’ll learn nothing. But for the hordes of people signing up to Blizzard’s online service for the first time today, this is most helpful. It’s a beginner’s guide to Battle.net, the online authentication, matchmaking and social service that runs…
By Luke Plunkett Published July 27, 2010 -
First, Brief Look At Dragon Age II In Motion
Courtesy of a Game Informer visit to the studios of developers BioWare, here is your first look at Dragon Age II in action. You’ll have to work for it – stuff from the game is sprinkled throughout, and doesn’t really kick off until around three minutes in – but what you do see should allay…
By Luke Plunkett Published July 27, 2010 -
There Will Be No $450 Rockstar Book Collection
I hope the ultra-wealthy portion of the Kotaku readership didn’t get their hopes up for one of those $450 tomes collecting the history and art of Grand Theft Auto devs Rockstar. Because they’re not actually going to be made. At the time of our original story, a representative from publishers Steidl told us exact information…
By Luke Plunkett Published July 27, 2010 -
Religions Weren’t Designed With Video Games In Mind
Video games may nor may not be dangerous, they may or may not be art, but I don’t think I’ve ever stood back and wondered whether they were permissible under Islam. Blogger Ebrahim Saifuddin has, and has penned a fascinating catalogue of the litany of instances in which he believes video games violate certain teachings…
By Luke Plunkett Published July 27, 2010 -
PlayStation Shot Glasses? PlayStation Underwear?
Sony has kicked off today the “PlayStation Logo Licensing Program”. Translation: you’ll soon start seeing all kinds of miscellaneous crap turn up sporting the PlayStation logo. The idea is that Sony wants to see the PlayStation brand and logo (as well as the iconic controller button symbols) appearing on all kinds of “lifestyle products”, which…
By Luke Plunkett Published July 27, 2010 -
Starcraft 2’s Installation Tells A Story
Starcraft has a fairly well-known story, but it’s also a game that came out in 1998. People’s memories may have gotten a little fuzzy since then. If that’s you, Starcraft II’s installer is here to help. When you’re installing the game, it does something few other sequels bother with, but so barely need: it provides…
By Luke Plunkett Published July 27, 2010 -
The Game Without Polygons Or Sprites
OK, there’s a sprite or two in the mouse cursor. But that’s about all you’ll find in The Dream Machine, an adventure game made entirely out of “clay and cardboard”. Two Swedish developers, Erik Zaring and Anders Gustaffson, are behind the game, which is unique in not only its art style, but also its delivery;…
By Luke Plunkett Published July 27, 2010