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13 Year-Old Wanted Grand Theft Auto, Used PowerPoint To Convince Parents
So, michaelsiemsen’s 13 year-old son wanted a copy of Grand Theft Auto V, a very adult game designed for adults. To try and get his way, instead of stealing a credit card or crying for days, he did a very adult thing and put a PowerPoint presentation together Your first thought may be that it’s…
By Luke Plunkett Published October 29, 2015 -
Culture
My, What Big Transport Planes You Have
Daniel Comerci is an artist from Venice who works across everything from video games to magazines to tabletop games. You can see more of Daniel’s work at his personal site and ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click…
By Luke Plunkett Published October 28, 2015 -
When Video Game Screenshots Look More Like Photos
Screenshotter and photographer Andy Cullhas, with the help of fellow artist Berduu, put together a gallery called “Reality Bytes”, with the aim being “to showcase amazing images captured in videogames, images which blur the lines between the virtual and reality.” Below is an example of the kind of stunning work that they’re celebrating. Note that…
By Luke Plunkett Published October 28, 2015 -
Culture
Here’s A Ton Of Concept Art From Halo 5
Back in 2012, wefeatured the work Kory Hubbell—a concept artist at 343—did for Halo 4. With Halo 5 now out, we’re circling around and checking out his contributions to the latest game in the series. You can see more of Kory’s art at his personal site and ArtStation page To see the larger pics in…
By Luke Plunkett Published October 27, 2015 -
CultureCosplayAssassin’s Creed vs 2015
Cosplay superstars Rick and Dominique Boer were picked up by Ubisoft to do a little marketing for Assassin’s Creed Syndicate, filmed as they run around Antwerp doing old-timey things. Looking at their costumes here (and their acting), it’s not hard to see why. OK, so they’re not going to win any Academy Awards, but notice…
By Luke Plunkett Published October 27, 2015 -
When A Game Is Busted, But You Can’t Stop Playing
For the last week I’ve been trying to enjoy a most unexpected game: Emergency 2016. I say unexpected because it’s a broken piece of shit, and yet…I can’t stop playing it. On paper, and in screenshots, it looks so cool. You take control of a mythical German super agency that coordinates all kinds of emergency…
By Luke Plunkett Published October 27, 2015 -
Studio Wanted To Sue Kojima For “Ripping Off” Escape From New York
THR has a great interview with John Carpenter up on their site, and tucked away neatly in one corner of it is some interesting stuff about a Metal Gear lawsuit that never was. While discussing an old lawsuit between Canal+ (co-owners of Carpenter’s classic Escape From New York) and Luc Besson ’s 2012 film Lockout…
By Luke Plunkett Published October 27, 2015 -
How Fast Can Valve’s FPS Characters Actually Run?
Let’s find out, courtesy of some clever sums by Vlad Tretiak (top image by Segaman) Picking apart Valve’s Source engine, and translating distance in the engine into actual real-world units of measurement, he’s been able to determine both the “standard constant movement speed” and “maximum possible movement speed” (ie, using items or bonuses) of some…
By Luke Plunkett Published October 27, 2015 -
Culture
Half-Eleven? Time For Horse-Drawn Fisticuffs, My Good Man
“We’ll no doubt have more stuff from Syndicate to show off in the weeks ahead as more of Ubisoft’s artists share their work on the game.” That was me, yesterday. Maybe “weeks ahead” was being overly-pessimistic. Because only a day later, here’s a bunch of Assassin’s Creed Syndicate work from Hugo Puzzuoli, a senior concept…
By Luke Plunkett Published October 26, 2015 -
The Witcher 3 Mission That Just…Went To Hell
Heart of Stone, the new expansion for The Witcher 3, basically consists of three long, experimental and amazing new quests. Kirk spoke the other day about the first one, but I now want to talk about the second. USE YOUR WITCHER SENSES TO AVOID THE SPOILERS BELOW. The second major quest—Open Sesame—begins in the auction…
By Luke Plunkett Published October 26, 2015 -
Destiny Snuck Into The Simpsons’ Halloween Episode
You’d have missed it if you split before the end of the episode, but tucked away in the credits of Treehouse of Horror XXVI was a little shout-out to the most horrific game of all: Destiny As is tradition with the show, the cast and crew get their names shown with a dumb Halloween nickname…
By Luke Plunkett Published October 26, 2015 -
CultureCosplay
Absolutely Perfect Big Lebowski Cosplay
Don’t agree? Yeah, well, you know, that’s just, like, your opinion, man. Taken at a DragonCon parade, The Dude is Jeff Lester, while Walter is Mac Baugher. For the record, nobody was cosplaying as Steve Buscemi’s ashes. (via imgur)
By Luke Plunkett Published October 26, 2015 -
The Best 80s Cartoon That Never Was
There was an awesome Toy Story short released last year, about the gang’s encounter with the complete set of a very 80s toy line: The Battlesaurs. Those dinosaur warriors had an excellent theme song. Now they have an excellent fake intro, for the cartoon tie-in show they never actually had. This clip is included on…
By Luke Plunkett Published October 26, 2015 -
Culture
The Very Victorian Concept Art Of Assassin’s Creed Syndicate
Fernando Acosta is an artist who has done work for companies like WB Games, Square Enix and Hasbro. One of his more recent projects, though, was the just-released Assassin’s Creed Syndicate Below you’ll see some of Fernando’s contributions to the game, which is as Victorian as you could want/need it to be. You can see…
By Luke Plunkett Published October 25, 2015