Jason Schreier's discussions

jschreier
Jason Schreier
jschreier
News editor. Author of Blood, Sweat, and Pixels.

While I’m glad you enjoyed the book, I’m now very upset about those cookies. Read more

Maybe the DA leads will round up all the negative reactions to the idea of DA4 as a live service game, put them into a PowerPoint presentation, and use it as leverage to get EA to back off. :) Read more

All I know is that they’re talking about spinning up a new Mass Effect game - I think they’ve been pretty public with hints about that, too. Read more

If you just click “Share” on the embed link and then the rightmost icon, you can get the MP3 from there. Read more

Oh whoa, I’m playing it on Switch and had no idea it was a different version! Read more

Let me put it another way: Any system in which someone can accumulate that much wealth while people who directly work for them have to worry about how to pay bills and student loans needs to be fixed in some way, be it regulation or revolution. Read more

If you or anyone else reading this want to share your story, on or off the record, I’m at jason@kotaku.com. I believe very strongly that we need to keep reporting and talking about these things. Read more

These are very good questions that I’m going to try to wrestle with and figure out how to answer in the coming weeks, months, and years, both on Kotaku and in my next book. Read more

I mentioned that because it was on one of the cards handed out by union organizers at GDC, but also, IMO it’s immoral and should probably be illegal to have 7 billion dollars sitting in your bank account. I’m just saying. I wouldn’t call myself a socialist, but unregulated capitalism and pursuit of wealth is the Read more

I would love to ask him all about it, but EA/BioWare declined my requests for an interview with him or anyone else on the leadership team. Read more

But the emerging truth from all of them, and your book, is that the basic structure of designing games is broken. People have this desire to build these awesome worlds for us to enjoy. And in too many cases that desire, and the joy that must come with it, is turning into this nightmarish scenario. Read more

That’s why it’s perfect for Switch - you can turn it off for a bit and go read a book or something, and when you come back the puzzle might just suddenly click for you. Read more

Absolutely, although in fairness the whole theme of the presentation (which will hopefully be online later) was “How we must avoid this kind of production in the future” Read more

I hear you, but it’s not monetary benefit, it’s time constraints. Kotaku has a very small team, and taking the time to run full transcripts of all of our podcast interviews would mean one of us (likely me or Maddy) sitting down and taking the hours to transcribe those whole interviews, which just isn’t practical. (I’d Read more

It’s been an exhausting rollercoaster, that’s for sure, but Destiny hasn’t taken a step back since Forsaken launched. It’s better than it’s ever been. It’s still an extremely grindy game (which can be draining, and often leads me to take long breaks), but as a “go-to” loot shooter for PVP or to raid with your friends, Read more