Doc Burford's discussions

docburford
Doc Burford
docburford

Laidlaw left Valve, so... not sure that’s ever happening. At least we have his weird Breen twitter feed. Read more

and they’re on your side now instead of going “hey, that jerk killed the guy who was trying to free us from the Combine” Read more

I don’t mind modular assets, but I like when it’s hidden well. Read more

FEAR had some moving platforms and stuff IIRC, and Max Payne has a ton of props that can be bumped into or interacted with in the game. Both of these games use their physics to enhance the in-game feedback; the world reacts to player shooting a lot. Read more

It’s just a pause in the sentence. If it really bugs you that much, I will simply remove the ellipsis. Read more

I’ve been commenting here since 2008 or so on my regular account. Largely as a way to avoid boredom while I was super sick for an extended period of time. Read more

It doesn’t really spell the end of the story. That’s a tongue in cheek way of saying that they don’t really know what they’re doing; they’ve sort of cheaply used Eli Vance as a means of progressing the plot—he’s the ONLY motivator in the entire game. Read more

it’s worth playing for historical purposes and because there ARE some great ideas throughout. Go watch that video I posted earlier (it’s still on the front page) about why people love Ravenholm. Read more

Go read the rest of the sentence. The ellipsis doesn’t end it. I’m sorry I typoed one word out of the ~50,000 I’ve written on Kotaku this weekend. Read more

oh right, my b, sorry, I have to do like 25 of these in 3 days Read more

I mean, Half-Life 2 itself wasn’t that good, and Max Payne 2 had better physics implementation, as did FEAR, which came out just a year later. Valve might be waiting to make a great game, but really, all they need to do is make their game easy and then constantly tell players how great they are. It worked for Half-Life Read more

If you want to mail me a box of Cheerios™ brand cold cereal, I will accept that in lieu of an Academy Award. Read more