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PSP’s Augmented Reality Invizimals Will Not Work With PSPGo at Launch
In Invizimals, gamers will use the Playstation Portable and a camera attachment to scan their homes, yards, surroundings in the hunt for invisible creatures to capture, train and later fight. The augmented reality game uses the camera to place moving 3D creatures in a players real world, as seen through the PSP’s screen. But because…
By Brian Crecente Published August 21, 2009 -
Korean Diablo III Site Reveals Fourth Character Class
It looks like the Korean-language version of the official Diablo III website may have jumped the gun a bit on confirming another character class for the upcoming Blizzard title. The page dedicated to the game’s character classes showed the Barbarian, Witchdoctor, Wizard and Monk, though the final, still unconfirmed class, didn’t show any additional information…
By Brian Crecente Published August 21, 2009 -
Modern Warfare Wii Gets Coop With a Catch
In the Wii’s Modern Warfare Squad Mate mode, a second player can use a second remote to fire off shots at enemies, but has no control of the movement and only their reticule will appear on the screen. It’s kind of like a shooter’s version of Co-Star Mode, the cooperative two-player option in Super Mario…
By Brian Crecente Published August 21, 2009 -
Four Reasons Wii Owners May Want to Wait For Band Hero
With Guitar Hero 5 coming out this September, it might be hard to imagine why someone would want to pick up a copy of family-friendly Band Hero in November. Here’s four reasons why Wii owners may want to wait: Setlist Manager: Players can use a DS or DSi to connect to the Wii and change…
By Brian Crecente Published August 21, 2009 -
PSP’s Metal Gear Solid Will Require “Hundreds of Hours” to Complete
In an open letter to fans, MGS designer Hideo Kojima says that Metal Gear Solid Peace Walker will be a “full-featured” sequel that will be so full of content it will “require hundreds of hours to complete.” “The main team from MGS4 is participating in the development of this title and I am involved in…
By Brian Crecente Published August 21, 2009 -
Uncharted 2 Will Be 40 Percent Adventure, 60 Percent Action, 100 Percent Awesome
Uncharted 2: Among Thieves will be about 40 percent exploration and puzzle-solving and 60 percent action, but developers Naughty Dog hope you don’t notice that. What they want you to notice instead is the pacing of this second entry in the franchise, that the action is more tense, the exploration more seamlessly integrated into the…
By Brian Crecente Published August 21, 2009 -
Special Ops Brings More Mile High Club to Modern Warfare 2
Modern Warfare 2 won’t just be about a chunky single-player campaign and endlessly playable multiplayer, it’s also going to be bringing quick drop-in-and-play single missions meant to be tackled as a two-person team or solo. The levels, Activision told Kotaku today, were inspired by the single Mile High level that unlocked at the end of…
By Brian Crecente Published August 21, 2009 -
Resident Evil: The Darkside Chronicles On Steadier Ground
Developers recently toned down the shake of the camera in documentary-styled shooter Resident Evil: The Darkside Chronicles to make the upcoming Wii title a bit easier to play, Capcom developers say. “It was a bit of a trial and error, this shaky cam,” said Masachika Kawata during a meeting at this week’s Gamescom convention in…
By Brian Crecente Published August 20, 2009 -
Public Daze
To: Ash From: Crecente Today was the first day that Cologne’s Gamescom was open to the public. Mike and I stood around near the entrance to see what those crowds would look like. It was fairly impressive, but not as massive as I had expected. After watching or a few minutes I headed down the…
By Brian Crecente Published August 20, 2009 -
A Larger DSi Install Base Needed To Justify Band Hero Development
There aren’t quite enough DSi owners around yet to justify Vicarious Visions adapting their portable version of Guitar Hero to work with Nintendo’s latest portable, the developers told Kotaku this week. While Guitar Hero: On Tour requires a “Guitar Grip” peripheral that plugs into the DS’ Game Boy Advance slot, the soon-to-be-released Band Hero also…
By Brian Crecente Published August 20, 2009 -
Invizimals: Whistle While You Play
Invizimals due out for the Playstation Portable this November has you running around with a camera plugged into the portable searching for invisible creatures. The game uses a form of augmented reality to locate creatures and then asks you to capture them with your PSP. But here’s the thing: Capturing them isn’t always as easy…
By Brian Crecente Published August 20, 2009 -
Dante’s Inferno: Death By Bodily Fluids
On paper, adapting Dante Alighieri’s language-shaping epic poem into a button-mashing action video game sounds destined for failure, but in motion the game has a surprising amount going for it. Visceral Games’ decision to focus on the vivid imagery of hell in Dante’s Inferno and rework the story is the only way a developer could…
By Brian Crecente Published August 20, 2009 -
Dark Void’s Delay Explained: Hint, It Has to Do With Hover
Capcom’s alternative history sci-fi shooter wasn’t pushed back to early next year out of fear of the competition, it was to add a new feature to the game, Shana T. Bryant, Capcom associate producer, told Kotaku. “The main reason we delayed Dark Void was because we really wanted to spend the extra time we needed…
By Brian Crecente Published August 20, 2009 -
Microsoft To Announce Fable III
Peter Molyneux plans to announce Fable III this morning at Germany’s Gamescom. Molyneux will be talking about the setting and the story of this third role-playing game during Microsoft’s Gamescom press conference, which is scheduled to commence later this morning. We’ll bring you all the details of the announcement – and everything else Microsoft have…
By Brian Crecente Published August 19, 2009 -
A Look at the PSP’s Digital Reader
Lost, perhaps, in the hoopla and noise surrounding the dual announcements of the Playstation 3 price drop and slim model was this nifty digital reader for the PSP. A Marvel exec took the stage at Sony’s presser to tout this as potentially Marvel’s next big thing. Here’s a very quick look at the reader’s auto…
By Brian Crecente Published August 18, 2009