Chloe Spencer's saved articles

chloespencer
Chloe Spencer
chloespencer
Chloe Spencer is the summer intern for Kotaku and recently graduated from the University of Oregon. She enjoys reading graphic novels and playing video games.

I’m not talking about people who use female AND male with the same frequency. But people who use “female” to address women and “men/man” to address men. Read more

I see a profitable visual novel in your future! It worked with pigeons right?! Read more

Yes but publish it as a Manga! Maybe with a spinoff dating game where you date the dogs! Read more

Why get an agent? Self-publishing is the wave of the future! Just hop onto Amazon and get started!
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This was one of the first games that I did QA for. And I still want someone to re-release it on another platform so I can play it again. GREAT game. Read more

This was a Tri-Ace game right, I’m pretty sure I played it too. I was late to the ps2 party and I immediately dove into the rpgs, and this was one of the first. Tri-Ace had some great games on the PS2 (loved SO3).
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I keep confusing this game with Radiant Historia and think it’s getting a remake/remaster. Read more

I loved it when it first came out. I beat it playing the human side. I tried in the last year to replay it. The save system is TERRIBLE. I don’t remember that from back then. I must have had more time/tolerance. But the save points are so far between at times. Read more

It sort of disappeared into a blur of similar PS1/PS2 JRPGs in those days. Which is a shame, because some gems like this got lost in the shuffle. Read more

This is one of my all time favorite games, and it always made me really sad that so few people played it. I seem to remember it getting lukewarm reviews at the time too. My favorite thing is how the game and what you do completely changes depending on what side of the war you take. Choose the non humans and you can’t Read more

I loved this game. I beat this game. Read more

I’ve heard great things about Radiata Stories throughout the years. Too bad it’s not readily available digitally. I’d pick it up regardless if it is a bit clunky by today’s standards. Read more

Whoa! Never thought I’d see my custom assets in a Kotaku article. I’m so stoked right now hahaha. (I am the RPG Maker forum member Jack Saintsworth) Thanks to the complete lack of African style hair, I went ahead and made those sets, and I’ve seen them used a few times now (I was even interviewed by PC Gaming Read more

I love the show. I am a fan, but nowhere in the ballpark as most of these people. We all like different things, and that is fine. Choose to like more than one thing though. I’ve seen too many friends get sucked into the fandom world, and it is frustrating. There is a weird tipping point where fans stop enjoying Read more

I admire your chutzpah in deciding to try to create something in an environment (game development) you aren’t trained in/familiar with. Long time programmer/developer/gamePLAYER myself, and I know enough about how complicated developing can be that I’ve stayed on the game playing side. Maybe if I didn’t do Read more

I’ll definitely second this, as a holder of a Computer Science degree. RPG Maker was my first foray into game making, too. It’s a great entrance point. I haven’t touched Unreal at all, myself, but from my experience with Unity and plain-old OpenGL, I’d also recommend Game Maker Studio as a good middle-ground to anyone Read more

Totally agree with Hiero! I remember having software from Maxis (the SimCity people) called Klik n’ Play that was a drag & drop style game maker. It turned out to be able to do some great complex things as you dived deeper into it.
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Well Chloe my first comment ever on this site goes to you because hot damn, do I understand. Read more

It’s one of two things on the door.

First, Make sure it isn’t actually sending you to the same spot in the map.

That is, if you double click the door, make sure there is no red line that said Transfer player.

if there is, delete it.

SECONDLY, if you again open up the door.

There will be movement route for this event.

it’s Read more