Cecilia D'Anastasio's discussions

ceciliadanastasio
Cecilia D'Anastasio
ceciliadanastasio
Senior reporter at Kotaku.

A lot of commenters have suggested that in previous articles. A thick skin is necessary for online gaming, don’t get me wrong, but these commenters fail to understand that harassment in games is a reflection of a real-life culture that pays women less in the workplace, resists healthcare coverage of birth control (but Read more

Thank you!!! I was going to get acrylics again, but they’re horrible on PC games lmao Read more

I generally don’t let my players play chaotic evil. I certainly think it has infinitely more potential to be fun and interesting than lawful good (i.e. tricker types, guileful businessmen, characters who are possessed), but require more proof-of-concept before agreeing to it because it can be so disruptive if done Read more

As a Roadhog main, I’m so frustrated by the widespread opinion that Roadhog was nerfed. He was not nerfed. One combo was nerfed, but another ability was buffed. Roadhog still plays great, and now, he can chip away tons of damage from far away. And if you do that effectively, his hook combo is still devastating. Read more

I’ve seen a lot of dive comps in Competitive Mode recently, but they’re highly situational and not always effective. These are early impressions, so I’m excited to see how Doomfist pairs with Winston. Read more

It’s true! I should have spelled that out more when I said he can take down shield tanks. Read more

I feel like this is a thing in any fighting game! Chain throws are always going to be a popular move. It’s strange to me that, with Arms’ supposedly balanced “rock, paper, scissors” combat mechanics, this one thing is so difficult to counter. Read more

I concur with this! My apologies for not being aware of this option. Definitely going to rearrange my skills when I get home. Read more

I did not include the fact that he scream-shouted it twice, and the second time, the lyrics were about his genitals. Read more