Woah, what’s that? The new slideshow disclaimer comment I’ve now turned into habit!
Remember that, if you make your browser window as narrow as possible, that’ll basically turn it into an article. Not ideal, of course, but definitely a better user experience than click-click-click-clicking through a bunch of individual… Read more
Before these comments fill up with posts about the evils of slideshows, remember that, if you make your browser window as narrow as possible, that’ll basically turn it into an article! Not ideal, of course, but definitely a better user experience than click-click-click-clicking through a bunch of individual slides. Read more
It’s been a while since I’ve sat down and tested every game in my library, but, when we extensively tested Quick Resume in the fall, it “worked” for online-always games like Destiny in the way adding more lanes to highways “works” at reducing traffic: On paper, sure, but functionally, not at all! Read more
Speaking of, the save stations from Dead Space (just 1 and 2, right, because 3 went autosave?) are a terrific example of how Returnal could handle saving. It’s been years since I’ve played DS, but I have this memory of an enemy popping out when I was a stone’s throw from the save spot. Caught off-guard. Died. Had to… Read more